

It actually reads okay about halfway through, gets to the "Bloody Cobbler (Cobblestone?) tag, and then the compressor starts going off the rails. Well bad news, the file is actually pretty well toast, at the GZip level. This could be a text encoding issue (unicode perhaps?), so maybe odds of a recovery are even better.

The subItem in question is "Bloody Cobbler" with what appears to be a couple invalid characters in the name. It's a list of over 3000 tags, of which it's failing about halfway through. I'd say that's a tag you really don't want to be corrupt. What I know so far is that there is malformed data in /FML/ModItemData. A partial recovery may be possible, and it would be nice to put that functionality into the program if it is. I'll have to look a little deeper tomorrow. The good news is that the file is not truncated or otherwise corrupted at the GZIP level. It does say something is wrong at byte 14 or whatever and here is the file:Īnd this file was an Level.dat out of a Modded world just to mention

Presumably associated with this error message: Message: An entry with the same key already exists.Īt `2.Add(TKey key, TValue value)Īt ()Īt _0.MoveNext()Īt (ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)Īt (ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)Īt (ExecutionContext executionContext, ContextCallback callback, Object state)Īt ()Īlso crashes repeatedly when trying to search for specific values.
#Nbtexplorer hangs software#
NBTExplorer encountered the following exception while trying to run: ArgumentException If you want to use colors, of course, just hang on in Google and type in the search Minecraft Color guide and click on the. NBTExplorer is a game utility program developed by a software developer named Justin Aquadro.
